• MetaRoom 

    The Metaverse for Virtual Education



  • Contact Us to Customize Your Metaverse!

    Why Choose Us?

    Low Cost

    With government subsidies that support the payment of our service:

    • Public Sector Trial Scheme (~1M HKD)
    • IT Innovation Lab (~1M HKD)
    • Knowing More About IT Programme (~0.4M HKD)

    Immersive Learning Experience

    The use of virtual reality(VR) creates an immersive experience for users. So that users can have an interactive experience rather than just receiving passive information, helping users to understand complex concepts, subjects or theories.

    Investment Vs Expenditure

    Our services are sold in form of NFTs, which allow customers to invest instead of an expense. Our products will grow in value as time passes, allowing you to sell them at a higher price than you purchased them initially. Resulting in financial returns.

  • Our Product 

    Metaverse classroom powered by Solana

    Classroom use

    In our metaverse, numerous classrooms and customised school facilities are built for your use. Our classroom fosters an interactive and immersive learning environment.


    For example, it can be used for virtual professional training, visualising designs, mock simulations, virtual field trips, and so on.



    NFT Ownership

    In MetaRoom, all virtual classrooms and facilities will be built as non-fungible-tokens (NFTs). Users can customize their rooms at ease. Activities will be recorded on the Blockchain for further analysis. For example, participation records and assignments can be collected easily to improve teaching efficiency. Grade sheets or qualifications can be minted as NFTs on Blockchain for documentation, providing extra academic credibility and security. 



    NFT Marketplace

    MetaRoom's marketplace is an innovative platform that provides ownership transfer or rental services for room trading. From the listing, marketing and pricing, owners can cash out their assets on MetaRoom anytime. 





  • Case Studies

    In Visualization, Training, Education

    Moot Court

    The moot court on our MetaRoom can give law students an opportunity to practice their skills and knowledge in a digital environment. The use of virtual reality enhances the user’s experience of being in an “actual”, digital moot court. While the use of metaverse fosters interaction among users.


    Interior Design Visualization

    The use of virtual reality helps designers to visualize interior design elements in their space, such as paint colour, wallpaper, blinds, curtains and so on.

    On the other hand, it improves the project delivery process. Users can immerse in the metaverse and visualize the design, ameliorating the communication process between designers and customers.

    Virtual Surgery

    The use of virtual reality enables medical students and surgeons to virtually explore a patient’s anatomy prior to performing a procedure. This can help to train residents, assist surgeons in planning upcoming operations and educate patients. Enhancing the accuracy and efficiency of surgery.

    Culture Competence

    Virtual reality can bring different places throughout the world right into the classroom. This fosters cultural competence because students can experience unique cultures immersively. Using technology to build culturally responsive environments assists students to respect cultures different from their own.

    Hospitality Industry Training

    Virtual reality simulations in training programs for the hospitality industry are a powerful learning tool. In a simulated world, users can test out interactions with lifelike guests, hone housekeeping skills and even make critical mistakes without suffering real-world consequences. As a result, you would have improvised skills, gained confidence, and an improved ability to deal with unexpected scenarios.

    Urban Planning

    As populations continue to rise, placing an increased strain on our public services, cities become smarter and more complicated. VR aids urban planners to help to visualise prospective projects and their impacts on infrastructure and the environment. For example, modelling a city’s street grids, transport networks, buildings and population can help planners predict how design changes would affect them.






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